AI agents that hold credentials and call tools will be pushed to do things they shouldn't, by outside attackers, injected instructions, or their own drift. This is the runtime layer that stops them: the agent (the worker) is watched live by an autonomous defense layer — a deterministic guard, a semantic circuit breaker, and a locally-run sovereign safety model — and every decision is sealed into a hash-chained evidence ledger (real SHA-256, computed in your browser right now). Runs on a local model, so your agents' traffic never leaves your infrastructure. This demo simulates the engine's decision flow; the production system runs live — no third-party AI in the loop.
Shipping AI in a game? See Agent Defense for games →